Have all players sit in a circle and then chose a person to be “it”. The “it” is to leave so that “it” cannot see or hear. Choose one person to be the chief and he will act out short movements. Examples are clapping hands
Group starts in a circle. Each person claps in turn passing it around the circle. The aim is to try and make it sound like one continuous clap around the group.
Group starts in a circle, or can work in pairs. A person then enters circle and freezes in a dramatic pose. Another person must then decide what the pose suggests and begin a dialogue, person A must go along with the dialogue and action until the teacher calls ‘freeze’ person A then leaves the action and a different person must enter the action.
This game stimulates imagination by encouraging multiple answers for the same question. You need a veriety of props. Participants stand in a circle. the leader shows the prop to the participants, saying ‘ what could this prop be?
The first player on-stage sits silently, displaying as much about their character as they can without verbalising it. The next player in makes a strong complimenting character choice. A complimenting character may be contrasting or supporting.
Activity, go round in a circle and tell a story about the origins of the object and how it came here.Each person can add something different to the story, giving it more power or devaluing the power. Discuss what they liked about this and why, how does it effect the story?
Split group into pairs, or can do exercise as a whole group.
Example; Two people shake hands. Freeze the image. Discuss the meaning of the image.
Tableaux are essentially still images, they are an incredibly important tool used to structure and frame learners work, giving them a sense of space and dramatic action. They can be used in endless ways, but the principle is always